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- on mouseDown
- puppetSprite(3, 1)
- set the constraint of sprite 9 to 8
- end
-
- on mouseUp
- puppetSprite(3, 1)
- set x to the locH of sprite 9
- set x to x / 80
- put x
- set the soundLevel to x
- set v to the soundLevel
- put v
- set the castNum of sprite 3 to v
- updateStage()
- end
-